Devlog
Changelog
What's changed on the server and the site over time – not every tiny tweak, just the milestones.
October 2026
Standard equipment for every player
Everyone now starts with ScubaGear, Jump Boots, Searchlight (practically unlimited charge) and the Translocator, handed out automatically on joining and again after every respawn.
October 2026
Skaarj Double Trouble: Vortex Rikers exception
The extra Skaarj no longer appear on Vortex Rikers. The two Skaarj there are scripted to flee from the still unarmed player, but their duplicates attacked anyway and made the opening level unplayable.
October 2026
Mumble voice chat
Added a lightweight Mumble voice server alongside the game server – optional, not required to play. Discord support was removed after persistent, unresolved account issues on Discord's own end.
October 2026
Site speed pass
A full pass on page load speed – deferred loading for the hero video and soundtrack, properly sized gallery thumbnails, and a handful of smaller fixes. Desktop performance score went from the low 60s to 96.
September 2026
Skaarj Double Trouble & Nostalgia Pack
Two more server mutators went live: Skaarj Double Trouble duplicates every Skaarj when a level loads, and Nostalgia Pack raises starting and respawn health to 200 and lets health pickups heal past the usual cap.
September 2026
Full game installers
Added OldUnreal's official Windows and Linux installers directly to the Downloads page – grab the whole game, not just the mutators.
September 2026
Artwork gallery
A new comic-style gallery, generated from original in-game screenshots – the same maps and moments, reinterpreted through a different, illustrated lens.
September 2026
Sunspire soundtrack, finally correct
Fixed a long-standing wrong track assignment for The Sunspire. Turns out its actual in-game theme isn't a separate file at all – it's a second section woven into Spire Village's own music track, only reachable through an in-game trigger.
September 2026
A bit of personal history
Added a short note on how the site's creator actually got into Unreal, twenty-eight years ago – all-nighters, skipped lectures, and one memorable 5am coop session with a group from Australia.
September 2026
Sitemap page
A simple, human-readable overview of every page on the site, linked in the footer.
August 2026
Moved to unreal-nostalgia.de
Off the free dynamic DNS domain and onto a proper registered domain, mainly so the site actually shows up in search results. Full migration: DNS, SSL, clean URL structure for subpages.
August 2026
Custom WaffenReplacer mutator
The custom Raketenwerfer and Schrotflinte now replace the standard Eightball/Stinger/RazorJack and FlakCannon/ASMD/GESBioRifle wherever they'd normally spawn – no more hunting for them via admin commands.
August 2026
Downloads page
Mutators, gametype files and skins hosted directly – no more sending people to third-party sites for what's actually running on the server.
August 2026
Soundtrack jukebox goes live-aware
All 30 original 1998 tracks, in actual campaign order, cross-checked against real server logs. The player now auto-selects whatever track matches the server's current map.
August 2026
Screenshot gallery rebuilt
Switched from an endless vertical grid to a horizontal scroll strip with snap and arrow navigation – much less scrolling on mobile.
July 2026
Visual redesign
Traded the neon cyan/green gradient for a carved gold-and-silver metal look, closer to the game's own menu chrome. New responsive nav with a proper hamburger menu.
July 2026
Live status panel
Real-time server status, current map, and actual connected player names – pulled straight from the game server, refreshed every 30 seconds.
Earlier
Ethernet migration & stable foundation
Moved the Pi Zero 2 off Wi-Fi onto a wired connection and got JCoopZ + AkimboMM running reliably. The unglamorous work that everything else is built on.